Subscribe to the ClassX Newsletter
25 Novembre 2020

MOS Solution for NCS

20-06-2014 18:34 - News Archive
The new ClassX MOS Solutions. Created with ease in mind to offer more that you can imagine.
ClassX MOS implementation is based on ClassX engines to give the best and most reliable MOS experience. Being based on the ActiveX standard, it integrates flawlessly into any MOS compliant News Room Computer System like VSN Video Stream Networks and ENPS or Avid iNews.

The MOS implementation carried out by ClassX offers the ability to use a variety of template forms and enter new data, images or videos into pre-defined graphic animations directly from the editorial staff. The graphics templates can be accessed directly from the NCS interface using an advanced ActiveX plugin, something that allows the users to navigate, pre visualize and edit templates in real time, with the real resolution.

With the new MOS implementation, ClassX Broadcast Applications is one of the most advanced graphics solution in the market, capable of fulfilling the visual needs of the most demanding newsrooms and of enabling a fluent and stable integration with the social media world and the new spaces of communication, such as Twitter or Facebook, whose importance for the media has dramatically increase in the past few years.

Realizzazione siti web www.sitoper.it
send to a friend
chiudi
Attenzione!
Non puoi effettuare più di 10 invii al giorno.
Personal Data Treatment
Privacy Policy
Privacy policy for ClassX SocialServer
Our SocialServer and SocialPlayer application does not store and therefore does not save the data of users who write posts and / or comments to posts on Facebook / Twitter / Instagram ..... The data used are not sold to third parties.

The SocialServer does not have any banners or advertisements.

We respect the privacy policy of Facebook https://www.facebook.com/about/privacy/

In particular this appendix that we report here:

"Apps, websites and third party integrations on our Products or those that make use of them.

When you choose to use apps, websites or other third-party services that use or are integrated with our Products, they may receive information about what you publish or share. For example, when you play with your Facebook friends or use the Facebook Comment or Share button on a website, the game or website developer can get information about your activities within the game or receive a comment or link that you have shared from the website on Facebook. In addition, when you download or use such third-party services, they can access your public profile on Facebook and the information you share with them. The apps and websites you use may receive a list of your Facebook friends if you choose to share it with them. However, the apps and websites you use will not be able to receive any other information from you about your Facebook friends or your followers on Instagram (although your friends and followers may, of course, choose to share this information on their own). Information collected from such third-party services is subject to their terms and conditions, not to ours.

Devices and operating systems that provide native versions of Facebook and Instagram (i.e. apps not developed by us) will have access to all the information you choose to share with them, including information that your friends share with you, so we can provide you with our main features.

Note: we are working to further restrict access to data by developers in order to prevent misuse. For example, we will remove developer access to your Facebook and Instagram data if you have not used their app for three months, and we are changing the Facebook Login so that the next version will reduce the data that an app can request without sending the app for analysis, including only name, username and biography of Instagram, profile picture and e-mail address. To request more data, our approval will be mandatory. "

back read Personal Data Treatment  compulsory